A downloadable game for Windows and Linux

Get the ball to the finish line! The catch? The ball wouldn't stop bouncing, and it's bouncing fast! Time yourself and make frame-perfect jumps in sync with the ball's bounces to complete the level and avoid the bottomless pits.

Made during the 48-hour Retro Game Jam 2016, in C and SDL2.

Programmed by Lim Ding Wen. Art by Kenze Wee. Designed by Fathu.

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Untitled 13 MB

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(2 edits)

Wow! Need a better name though.